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Forum updates

Rodnia Patchnotes 2.1.2
Rodnia

Patch 2.1.2

Maintenance — 10.09.2026

Game version is now 2.1.2

Bugfixes

Auto Hunting

• Fixed potions and dews from the Potion Inventory not being used automatically when a hunt resumed after a reconnect, even with the Potion Inventory option enabled in the Auto Hunting window.
• Fixed the Potion Inventory button refusing to stay enabled during a hunt. It can now be turned on and off at any time while hunting.
• Fixed the Start/Stop buttons getting stuck pressed when trying to hunt monsters without Premium.
Minimap — bosses could still show as dead long after they respawned. The marker now switches to alive the moment the boss appears, and the respawn countdown matches the real spawn time.
Ranking — some players kept last week's values after the weekly reset, inflating their weekly ranking. The reset now clears everyone correctly.
Title Window — it could open empty after entering the game, with no titles shown or selectable until you relogged. Title data is now always loaded.
World Boss — players who stayed in the boss map after their event ended were not removed when a boss outside their level range appeared. The level check now runs while any boss is active, no matter how you entered the map.
Talismans & expired items — after adding time to a Talisman you had to relog or teleport to equip it, as it stayed locked. Expired items are no longer locked in the inventory and can be moved freely.