DOWNLOAD Game client

Guilds created

12,593

Characters created

652,838

News


Patch 2.0.1

Update — July 2026

Game version is now 2.0.1

Changes & Improvements

• Updated the description of the Apprentice Chests to display the minimum level required to open them.
• Player invisibility is now disabled during the OX Event.
• Added the ability to bet 1x or 5x when playing Okey Cards, along with a wiki button on the title bar.
• The time of Auto Pickup and Multi Auto Attack can now be stacked up to a maximum of 8 days when using the short-duration variants of these items. The 30-day versions are not affected.
• Improved the World Boss spawn notification. It now appears as a timer 3 minutes before the boss spawns and stays visible until the boss despawns. You can close it at any time using the X button. If you relog while the boss is still active, the notification will show up again, so players who were not online when it first appeared do not miss it.

Bugfixes

• Fixed the description of the rewards from the Premium Battle Pass, which incorrectly appeared as soulbound.
• Fixed several missions from Beginner's Journey that did not work.
• Fixed the duplicate search results for the Apprentice Chests in the wiki.
• Fixed the hunting mission (Lv. 85) which asked you to destroy a stone that did not exist.
• Fixed some bosses that did not count towards the Daily Mission system.

Rodnia Patchnotes

Maintenance - 23.07.2026

New Additions

• Added the Daily Quests shortcut icon to the CTRL + Q list.
• Added an option to skip certain Beginner's Journey and Adventurer's Scroll missions that are impossible to complete when your level is too high.
• Runes can now have their duration extended from the Special Inventory as well.
• Offline Shop duration can now be set for up to 30 days.

Changes & Improvements

• Updated the Daily Mission category icons to be more relevant.
• Reduced mount speed by 5% - mounts were a little too fast after the last update.
• Your character now steps closer to a stone when attacking it.
• Removed the Summer Event.

Teleport Window

• Maps you don't meet the requirements for are now grayed out.
• Continents are now properly ordered by level range.
• Map names are now shown directly on their buttons.

Bugfixes

• Fixed being unable to open the Blackjack and Letter Event windows when clicking their token in the Special Inventory.
• Fixed incorrect rewards in some Weekly Ranking categories.
• Fixed the wrong World Boss level limit (110 → 120).
• Fixed being unable to activate the Premium Pass.
• Fixed being unable to open Baek-Go Chests.
• Fixed incorrect teleport coordinates in the White Dragon Tunnels.
• Fixed item descriptions running off the screen edges even when there was enough room to display them fully.
• Fixed Summer Dungeons being counted in the Alastor and Inferno rankings.
• Fixed being unable to open multiple Ingots at once.
• Fixed piece items that were not transforming when reaching the required amount.
• Fixed duplicate rewards in the Battlepass Premium section.

Rodnia Patchnotes

Maintenance - 22.07.2026

New Systems

Beginner's Journey & Adventurer's Scroll

Added two new quest systems to help players advance faster and learn the game through them.
Beginner's Journey - a window designed as a guideline, rewarding players for learning the game.
Adventurer's Scroll - a window dedicated to important missions that grant a lot of good rewards.

Combat Zone - Reworked

• Earn points by dealing damage, defeating players and chaining killstreaks.
• Your points are shown live on the HUD and convert into Combat Zone Tokens when you successfully leave.
• Combat is fully balanced - equipment and character bonuses are ignored, and everyone fights as a Level 75+ character.
• Master 3 exclusive Combat Zone skills, disabled while dead, and revive with full HP.

New Daily Missions System

• Daily Missions have been completely reworked to reward all players while keeping the same NPCs: Uriel, Seon-Pyeong and Baek-Go.
• Complete your usual activities (Metins, Bosses, Dungeons) to earn rewards and increase your Reputation with each NPC.
• Reputation determines your mission difficulty and rewards: Neutral → Friend → Honored → Trusted. Higher ranks reduce mission requirements by 5% / 15% / 30% and upgrade your rewards from Iron → Bronze → Silver → Gold Coins, plus better chests.
• Gain 1 Reputation Point for every completed daily mission. Missing 5 days removes 5 points (cumulative), while completing a mission resets the timer. Reputation caps at 24 points.
• Each NPC offers a specialized shop: Uriel (bonuses & companions), Baek-Go (consumables), Seon-Pyeong (upgrade materials). Higher-tier coins unlock exclusive items, better offers and discounts.

Daily Reward - New Opportunities

• The Daily Reward system has been completely reworked, as it was not beneficial for all players regardless of their level.
• Players can now claim Daily Tokens every day, giving them access to a dedicated shop.
• Players can now choose their preferred consumables or items directly from the Daily Reward shop.
The shop currently contains the following items:
› Gold Glove (1 Hour)
› Auto Pickup (4 Hours)
› Buffi Seal (1 Day)
› Multi Auto Attack (4 Hours)
› Hunter Earrings (1 Day)
› Beatslayer Earrings (1 Day)
› Dungeon Passes (Low) x3
› Dungeon Pass Chest x2
› Autohunt Refresh Time (Event)
› Buffi Precious Earrings (12 Hours)
› Buffi Precious Necklace (12 Hours)
› Buffi Precious Bracelet (12 Hours)
› Consumables Chest (Daily Reward)
› Mercury Earrings (1 Day)
› Wildstone Earrings (12 Hours)

Reworks & Major Changes

Ranking System - Fully Reworked

• A new, better and modern system was added, enabling us to have Seasonal Rankings alongside the Weekly ones, with rewards and reset times.
• Added race filters to each ranking.
• Added categories and subcategories.
• Improved the rankings for dungeons.

Battlepass - Reworked & Improved

• Added two more categories - Event Battlepass and Beginner Battlepass - which we will use in the future.
• Added the option to reroll a single mission (skip it).
• Now when the month ends, if you didn't claim your rewards, you will receive them at your first login.
• Improved the look of the UI.

Crafting System - Reworked & Improved

• Added an option to add a special booster item for some recipes, which can increase your success percentage.

Ancient Coin & Ancient Market - Fully Reworked

• From now on you will be able to buy an item a single time until the market refreshes again.
This will allow us to add better rewards.

Wikipedia - Fully Reworked

• Fully reworked and improved the Wikipedia. A modern design was added along with a lot of previously missing information.
• Fixed some issues with the Wikipedia that could affect the game's performance.

Exchange Window - Reworked

• Reworked the Exchange Window.

World Boss - Reworked

• Reworked the World Boss system and changed its interface.

Changes & Improvements

Minimap & Atlas

• Changed the buttons and improved the aspect of the Minimap.
• Added the option to resize the Atlas.
• Added an animated boss icon on the Atlas - gray when a boss is dead and red when a boss is alive. When a boss is dead, you can see the time left until it respawns.
• A Wiki page with information will be opened when clicking an NPC or Boss in the Atlas.
• Updated the dungeons minimap, which now displays the Floor and time left in that dungeon.
• Updated the display of time left when you are in Gwang Chasm, the PvM Event or the Stonefall Event.

Windows, HUD & Interface

• Updated some old buttons to the new UI style.
• Fixed an issue with Client Resize on the Auto Systems Window, Chat Window, Target Window, Logs Window and the Player HP gauge above the character's head.
• Improved the Character Window UI.
• Changed and improved the Select Skills UI.
• Updated the Dungeon Timers UI.
• Improved the Expanded Taskbar Window.
• Changed the icon of Soulbound items to be more specific.
• Changed the Multi Auto Attack - Stone Queue effect and the Multi Auto Attack effect on stones to something more visually appealing.
• Improved the affects display and their descriptions.
• Improved the Leadership skill icon so you can see which bonus you chose and the value you receive.
• Improved the Preview system for your equipment and skins. At the Costume Tailor you now have a window that lets you preview a certain set.
• Improved the open multiple chests function.

Sell Option (NPCs & Inventory)

• You can now sell Soulbound items too.
• Added an option to auto-select all the sellable items from your inventories.
• Added a confirmation window when selling items.
• Fixed all the issues related to this feature.

Gameplay, Economy & Quality of Life

• Added 2 new premium features - you now have -1 click when mining and gathering, the same as it already is for fishing.
• The Gold Glove and Premium Pass will no longer kick you when you activate them.
• Improved the Vote4Buff functionality.
• Made all mounts and all mount skins have the same running speed. Now even the old, slow skins will be as fast as the fastest skins available.
• Clicking the Biologist Quest now directly opens the Biologist Interface.
• Removed some steps from the Bone Dragon and Cryptus dungeons to make them faster.
Focus Reading and Exorcism Scroll sell price increased to 5,000,000 Yang.
• Fixed the Hydra Dust purchase price when buying with Hydra Scales.

Bugfixes

• Fixed being able to put the same skill on a quickslot more than once.
• Fixed an issue with the item tooltip description window, which flickered when there was not enough space on the screen to display it.
• Fixed the passive skills values, which were not displayed properly.
• Fixed an issue with the alignment window, which didn't display some ranks properly.
• Fixed the bonus that was not appearing in the description of the Pickaxe, Sickle and Fishing Pole.
• Fixed a bug in the attendant where it would calculate the amount of Half-Human bonus incorrectly.
• Fixed a visual bug where you could see an enemy attacking and moving at the same time while mounted.


Ranking

Best Players, and Guilds

 Ranking- PvP Tournament