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Rodnia Patchnotes

Maintenance - 22.07.2026

New Systems

Beginner's Journey & Adventurer's Scroll

Added two new quest systems to help players advance faster and learn the game through them.
Beginner's Journey - a window designed as a guideline, rewarding players for learning the game.
Adventurer's Scroll - a window dedicated to important missions that grant a lot of good rewards.

Combat Zone - Reworked

• Earn points by dealing damage, defeating players and chaining killstreaks.
• Your points are shown live on the HUD and convert into Combat Zone Tokens when you successfully leave.
• Combat is fully balanced - equipment and character bonuses are ignored, and everyone fights as a Level 75+ character.
• Master 3 exclusive Combat Zone skills, disabled while dead, and revive with full HP.

New Daily Missions System

• Daily Missions have been completely reworked to reward all players while keeping the same NPCs: Uriel, Seon-Pyeong and Baek-Go.
• Complete your usual activities (Metins, Bosses, Dungeons) to earn rewards and increase your Reputation with each NPC.
• Reputation determines your mission difficulty and rewards: Neutral → Friend → Honored → Trusted. Higher ranks reduce mission requirements by 5% / 15% / 30% and upgrade your rewards from Iron → Bronze → Silver → Gold Coins, plus better chests.
• Gain 1 Reputation Point for every completed daily mission. Missing 5 days removes 5 points (cumulative), while completing a mission resets the timer. Reputation caps at 24 points.
• Each NPC offers a specialized shop: Uriel (bonuses & companions), Baek-Go (consumables), Seon-Pyeong (upgrade materials). Higher-tier coins unlock exclusive items, better offers and discounts.

Daily Reward - New Opportunities

• The Daily Reward system has been completely reworked, as it was not beneficial for all players regardless of their level.
• Players can now claim Daily Tokens every day, giving them access to a dedicated shop.
• Players can now choose their preferred consumables or items directly from the Daily Reward shop.
The shop currently contains the following items:
› Gold Glove (1 Hour)
› Auto Pickup (4 Hours)
› Buffi Seal (1 Day)
› Multi Auto Attack (4 Hours)
› Hunter Earrings (1 Day)
› Beatslayer Earrings (1 Day)
› Dungeon Passes (Low) x3
› Dungeon Pass Chest x2
› Autohunt Refresh Time (Event)
› Buffi Precious Earrings (12 Hours)
› Buffi Precious Necklace (12 Hours)
› Buffi Precious Bracelet (12 Hours)
› Consumables Chest (Daily Reward)
› Mercury Earrings (1 Day)
› Wildstone Earrings (12 Hours)

Reworks & Major Changes

Ranking System - Fully Reworked

• A new, better and modern system was added, enabling us to have Seasonal Rankings alongside the Weekly ones, with rewards and reset times.
• Added race filters to each ranking.
• Added categories and subcategories.
• Improved the rankings for dungeons.

Battlepass - Reworked & Improved

• Added two more categories - Event Battlepass and Beginner Battlepass - which we will use in the future.
• Added the option to reroll a single mission (skip it).
• Now when the month ends, if you didn't claim your rewards, you will receive them at your first login.
• Improved the look of the UI.

Crafting System - Reworked & Improved

• Added an option to add a special booster item for some recipes, which can increase your success percentage.

Ancient Coin & Ancient Market - Fully Reworked

• From now on you will be able to buy an item a single time until the market refreshes again.
This will allow us to add better rewards.

Wikipedia - Fully Reworked

• Fully reworked and improved the Wikipedia. A modern design was added along with a lot of previously missing information.
• Fixed some issues with the Wikipedia that could affect the game's performance.

Exchange Window - Reworked

• Reworked the Exchange Window.

World Boss - Reworked

• Reworked the World Boss system and changed its interface.

Changes & Improvements

Minimap & Atlas

• Changed the buttons and improved the aspect of the Minimap.
• Added the option to resize the Atlas.
• Added an animated boss icon on the Atlas - gray when a boss is dead and red when a boss is alive. When a boss is dead, you can see the time left until it respawns.
• A Wiki page with information will be opened when clicking an NPC or Boss in the Atlas.
• Updated the dungeons minimap, which now displays the Floor and time left in that dungeon.
• Updated the display of time left when you are in Gwang Chasm, the PvM Event or the Stonefall Event.

Windows, HUD & Interface

• Updated some old buttons to the new UI style.
• Fixed an issue with Client Resize on the Auto Systems Window, Chat Window, Target Window, Logs Window and the Player HP gauge above the character's head.
• Improved the Character Window UI.
• Changed and improved the Select Skills UI.
• Updated the Dungeon Timers UI.
• Improved the Expanded Taskbar Window.
• Changed the icon of Soulbound items to be more specific.
• Changed the Multi Auto Attack - Stone Queue effect and the Multi Auto Attack effect on stones to something more visually appealing.
• Improved the affects display and their descriptions.
• Improved the Leadership skill icon so you can see which bonus you chose and the value you receive.
• Improved the Preview system for your equipment and skins. At the Costume Tailor you now have a window that lets you preview a certain set.
• Improved the open multiple chests function.

Sell Option (NPCs & Inventory)

• You can now sell Soulbound items too.
• Added an option to auto-select all the sellable items from your inventories.
• Added a confirmation window when selling items.
• Fixed all the issues related to this feature.

Gameplay, Economy & Quality of Life

• Added 2 new premium features - you now have -1 click when mining and gathering, the same as it already is for fishing.
• The Gold Glove and Premium Pass will no longer kick you when you activate them.
• Improved the Vote4Buff functionality.
• Made all mounts and all mount skins have the same running speed. Now even the old, slow skins will be as fast as the fastest skins available.
• Clicking the Biologist Quest now directly opens the Biologist Interface.
• Removed some steps from the Bone Dragon and Cryptus dungeons to make them faster.
Focus Reading and Exorcism Scroll sell price increased to 5,000,000 Yang.
• Fixed the Hydra Dust purchase price when buying with Hydra Scales.

Bugfixes

• Fixed being able to put the same skill on a quickslot more than once.
• Fixed an issue with the item tooltip description window, which flickered when there was not enough space on the screen to display it.
• Fixed the passive skills values, which were not displayed properly.
• Fixed an issue with the alignment window, which didn't display some ranks properly.
• Fixed the bonus that was not appearing in the description of the Pickaxe, Sickle and Fishing Pole.
• Fixed a bug in the attendant where it would calculate the amount of Half-Human bonus incorrectly.
• Fixed a visual bug where you could see an enemy attacking and moving at the same time while mounted.

Rodnia Patchnotes

Maintenance - 02.07.2026

Game Options - Full Rework

The entire options menu has been rebuilt with a new UI and a search bar to find any setting instantly, sorted into clear categories.

Performance

Performance Preset - one-click FPS boost (Low / Medium / High) that tunes shadows, render distance, model/effect hiding and graphics mode for you.
Uncapped FPS + FPS Limit selector (30 / 60 / 120 / 144 / 240) and V-Sync toggle.
Visual Filters - hide models and effects to cut clutter and gain FPS:
› Hide my models / Hide other players' models (mounts, pets, companions)
› Hide my effects / Hide others' effects (skills, buffs, monster effects)
› Hide other players' cosmetics (costumes, hairstyles, wings, auras, weapon skins)
Render Distance, Shop-Name Distance and Tree Render Distance sliders.

Graphics

• Graphics Mode (Original / Advanced), Shadows (quality, casters, distance), Water, Blood, Specular, Sharpness, Fog, Screen Resolution.

Environment

• Weather, Snow Texture, Sky Mode (Day / Night / Sky).

Gameplay

• Camera & Camera rotation speed.
• PvP Mode, Block list (exchange / friend / guild / party / whisper requests).
Pickup Filter - choose which item types you auto-pick up.
Damage settings - pick which damage numbers show (monsters, PvP players, multi-target PvP), Colored Damage (crits/piercing in distinct colors), and Damage Scale.
Multi Auto-Attack Mode - auto-target nearby Metins or select them manually.
• Affect Expiry Warning, Stone Scale, Stone Event Skin, Dog Mode, Skip Level Confirmation, Teleport Confirmation.

Interface

Change Client Language directly in-game.
• Font, Name Visibility (which names show above heads).
• Country Flags, Hide Player Titles, Qualification Medals, Monster Level, Soulbound Item Icon.
Hide UI - hide chat, affects, quest icons, pet panel, AFK button, FPS counter and more.

Notifications

• Hide Notifications, Announcements, Dungeon Announcements, Kill Announcements.

Sound

• Music, Effects and Ambience volume sliders.

Changes & Improvements

Damage Numbers

• Added damage numbers with different colors for critical, penetrate and critical + penetrate damage.

Block Experience

• Reworked and improved the block experience system.
• Added confirmation dialog for levels 50 to 51, 75 to 76, 95 to 96 and 110 to 111. Can be disabled from Game Options.

PvP Immunity

• Improved how PvP Immunity mode works.
• Changed the Auto-Hunting & PvP immunity mode icons which appear above character's head when active.

Other

Change Spell, the item used to change the sex of the character, has been added to General Store Saleswoman.

Battlepass Rework

The Battlepass has been reworked and made significantly more competitive.

Pricing

• On the first day of the month, the Battlepass stays at the current price: 80 RC / 65 SC (Discounted).
• After the first day, it goes to the normal price: 100 RC / 80 SC.
The price hasn't been updated in a long time. With the old and new changes, we decided to make this adjustment.

Missions

• The missions are now more competitive. The difficulty isn't overwhelming, but they require a bit more involvement.
Daily missions have been reworked by 90%, offering a more interesting dynamic and a fresh feeling. All Daily missions now grant 115 EXP.
Weekly missions have been reworked by 95%, offering a new challenge. All Weekly missions now grant 300 EXP.

Free Rewards Rework

The Free rewards have been completely reworked. New items help both beginner and advanced players progress:
Battlepass Chest (Buffs) - Buffi Seal (7 Days) and Precious Buffi Accessories (7 Days).
Battlepass Chest (Pet & Mount) - Mount Desertic Malivore, Pet Cosmo, and Mount/Pet Name Scroll (5% PvM), all 7 Days.
Battlepass Chest (Potions) - Celestial Fury Boss Potion and Celestial Fury Stone Potion.
Battlepass Chest (Special) - Mount Barry and Pet Wolf.
These rewards take up less space. The freed-up slots have been filled with new rewards.

Premium Rewards

• Premium Battlepass rewards have been updated to include items more frequently used by players.
• Much more rewarding for active players who felt that after level 20, the Battlepass had nothing left to offer.

New Levels 21-25 (Bonus)

• The Battlepass up to level 20 can still be completed in 10 days, this remains unchanged.
5 new bonus levels have been added for active players, both Free and Premium.
• Each level after 20 requires 1,200 EXP. Each completed level unlocks a chest with valuable items.
• Premium Battlepass value can increase total rewards beyond level 20 by 50% up to 150%.
• In the Premium version, you have a chance to receive a Premium Battlepass to activate for the following month!
• Free Battlepass rewards are Soulbound, Premium rewards are Tradable. Chest contents can be viewed in-game via the Wiki.
Levels 21-25 are a BONUS designed to reward the most active players. They are optional and do not contain key Battlepass rewards.

Bugfixes

• Fixed an issue where some damage numbers were not being displayed properly.
• Fixed time under minimap displaying wrongly after every teleport.
• Fixed the issue where the value 1% was missing from the 6/7 bonus pool.

Rodnia Patchnotes

Maintenance 23.06.2026

New

• Added custom outfits to the game.

Bug Fixes

• Fixed the taskbar mouse-mode buttons (Move / Attack / Camera) that could not be clicked and appeared in the wrong position after resizing the game window. They now work correctly and follow the taskbar at any resolution.
• Fixed a bug where Aura could be upgraded until +21. All upgrade recipes have been decreased by 1 plus level.

Wikipedia

• Added upgrade materials needed for each level of Aura Outfit in Wikipedia → Others.
• You can now see the origin of items from: Battlepass, Ancient Market, Hunting Missions, Drop, Chest, Shop, Crafting. Clicking any category opens the full list of items found there.
• 3 new functions on the item details page:
◦ See where an item is used for refining or evolving.
◦ See all items that can be crafted from it.
◦ See all items that can be purchased using it as currency.
• Hovering over a mob, stone, boss, or NPC now displays a render model of that entity.

Item Dismantling into Dust

Dust is used to purchase an upgrade item from the same category. Example: with Azrael Dust you can buy either Azrael Blade or Azrael Soul.
• Dust is obtained by converting an item from the same dungeon along with a Yang cost. Example: exchange an Azrael Skull for an Azrael Dust.
• Dust can also be obtained at the Blacksmith or from Boss Chests.

Fishing

Fisherman Shop

• All fish, including those that had no use, can now be exchanged for Fisherman Coins at the Fisherman in Map1.
• Items that could be fished and sold for Yang can also be exchanged for Fisherman Coins. Quantities vary depending on rarity.
Fisherman Coin can be used to purchase fish from the same shop and will be used in future updates.
• Fish available for purchase include those from Map1 and the Hero Map.
• Fisherman Coin is non-tradable  cannot be traded, stored, or listed in offline shop. Fish bought with it remain tradable.

Fishing Pole Upgrade

• The Fishing Pole upgrade system is now available in game.
• Points are now easier to obtain. Required points have been reduced to achievable values.
• Difficulty of earning points increases with each upgrade level.
• Upgrade using the Upgrade Scroll (Fishing Pole) from the Fisherman.
• Bonus: Chance to Obtain Double Fish from +1 to +9. Bonus scales with upgrade level.
• Materials: Fisherman Coins + dungeon items.

Fishing Potions

Fisherman Potion
5% Chance to Double Drop Fish
From: Fisherman
Advanced Fisherman Potion
12% Chance to Double Drop Fish
From: Item Shop

Mining

Ore Locations

• All ores from Temple Hwang have been removed.
• Ores have been moved to Map1, lower-left part of the Red Kingdom area.
• Markers added to the Minimap (M Key) for easier identification.
• Moved to Map1 because it loses its purpose after level 10.
• Respawn time decreased by 70%.
Gold Ore has been removed.
• Minimap dot color changed for easier visibility.

Pickaxe Upgrade

• The Pickaxe upgrade system is now available in game.
• Point system reworked  progress is easier and requirements are balanced.
• Difficulty increases with each upgrade level.
• Upgrade using the Upgrade Scroll (Pickaxe) from the Alchemist.
• Bonus: Chance to Obtain Double Ores from +1 to +9. Bonus scales with upgrade level.
• Materials: Sealed Soul Ores + dungeon items.

Mining Potions

Miner Potion
5% Chance to Double Drop Ores
From: Alchemist
Advanced Miner Potion
12% Chance to Double Drop Ores
From: Item Shop

Gathering

Flower Locations

• Flowers now spawn in a specific area on Map1.
• All gathering resources are now in a single, accessible location.

Sickle Upgrade

• The Sickle upgrade system is now available in game.
• Point system reworked  progress is easier and requirements are balanced.
• Difficulty increases with each upgrade level.
• Upgrade using the Upgrade Scroll (Sickle) from Baek Go.
• Bonus: Chance to Obtain Double Flowers from +1 to +9. Bonus scales with upgrade level.
• Materials: Unknown Flowers + dungeon items.

Gathering Potions

Gatherer Potion
5% Chance to Double Drop Flowers
From: Baek-Go
Advanced Gatherer Potion
12% Chance to Double Drop Flowers
From: Item Shop


Ranking

Best Players, and Guilds

 Clasament- Turneul PvP